Make Zombies Great Again!


This update includes more cryptocurrency payment options. You can now purchase Coins using Bitcoin Cash, Ethereum and Litecoin. We have temporarily decreased prices for all cryptocurrency payments.
The payment page has been improved and is now more mobile-friendly.

There were some other website updates as well:
Added social media sharing buttons.
Added Gravatar system.
Added some design tweaks.

Squads v1.6 - Custom ranks

You can now change and create new squad ranks.

By default, only squad generals will have access to this feature.
Rank and permission settings can be found in a new tab called "Ranks". These settings include:
Adding new ranks (up to 10)
Deleting existing ranks
Changing rank names
Changing rank permissions

First two ranks cannot be deleted. If a certain rank is deleted, all members of this rank will be moved to the default rank (Private).

General rank cannot be modified, except for changing the name.
It is also possible to grant the general rank to another member. This means that generals can now leave their squad without destroying it if another general is present. Due to the possibility of VIP players exploiting this feature, the squad creation price is now the same for everyone.

Please be advised that if "Manage permissions" permission is granted to a certain rank, members of this rank will be able to give themselves all other permissions.

The newly introduced functionality was no longer compatible with promotions and demotions, which means that members with "Set rank" permission will be able to set any rank except for the leader one. Changing your own rank is not allowed either.

Infection v1.1

The goal of this update is to balance the infection system and zombie mode gameplay.
Zombie players will now take two times less damage to increase their chances against human players. Eating humans will now suppress the infection for 5 minutes instead of 3. In order to address some other problems such as reconnecting while in combat, a PvP combat timer and anti-disconnect measure was added for zombie players.
Disconnecting while in zombie mode will no longer reset your mutation progress or hunger.
This release also includes the addition of 5 new achievements and some bug fixes such as players not being moved to the zombie team.

New host

The server has been moved to a new host.
As always, you can connect using our permanent IP: mtasa://

Login panel

Account recovery has been improved. Players will no longer have to enter their username in order to recover their account, instead an email address will be required. The recovery email will contain usernames of all accounts registered with that email address. Username recovery feature has been made redundant and thus removed.

Some other changes include an ability to login using the return key and an increased maximum password length when registering.

Be The Zombie

Happy holidays everyone. Today we bring you a new gameplay element to Epic-Row.
Players can now become infected with the zombie virus. The infection has multiple stages.

Stage 1

This is the beginning of the viral infection. Players can become infected by coming into contact with walkers or eating zombie flesh. The afflicted may experience symptoms such as choking, vomiting, impaired vision and poor coordination.
The first stage of the infection can be fully cured using the antidote, which can be purchased at the drug store.

Stage 2

At this point, the infection can no longer be cured. Antidote will only suppress the progression for 5 minutes (5 in-game hours).

Stage 3

Players below level 8 will die at the end to the second stage. Higher level players will progress to the third stage and become zombies.
However, the infection is not yet over. Zombie players will have to keep eating human flesh in order to sustain their immune system and prevent the virus from overtaking their body. Dead human players can be eaten by going near them and pressing the 'H' key. This will restore the zombie's health and suppress the infection.

Zombie players will also unlock special mutations every 10 minutes (10 in-game hours). These mutations include:
Hunter vision - See humans through walls and have a thermal vision (replaces bloody screen).
Hopper legs - Jump much higher.
Smoker - Drag players to you or drag yourself to any nearby location (30 seconds cooldown).

Stage 4

If zombie players will not eat enough human flesh, the virus will progress to the final stage, which will kill the player and replace them with a global walker.


Like any other zombie, viral zombies won't be able to enter safezones or shops. They will not be able to use weapons, vehicles or inventory. Any weapons that a player had prior to the infection will be removed.

Other zombies will not attack the player unless they are provoked. This does not apply to Chargex.
Zombie players will inflict 20 extra points of damage by punching someone.

The reward system works similarly to PvP. For each kill, you will receive a money reward which will depend on how much money does the victim have. You can earn up to 2500 per 1 kill. Human players killed by zombie players will lose that amount of money.
Human players who kill zombie players will earn 10 XP and take up to $1000 from their victim.

There is a 25% chance that global zombies will drop zombie flesh if they are killed using a knife, katana or chainsaw.

Zombie players will be marked by a red blip on the map to help identify them.
VIP players who become zombies won't be able to use Jetpack, change their skin to a non-zombie one, take weapons or enter the VIP club.

Forum media embedding

A new way of posting media has been added.
Simply paste a link and it will automatically be embedded.

More instructions can be found here: viewtopic.php?f=34&t=603

Inventory v1.4

This is a small update that changes how item containers are opened.
Instead of automatically opening, you will now have to press the 'i' key to open them. You can also close and open them again without having to re-enter the pickup.

This update also includes the ability to scroll items using up and down arrow keys if the item list becomes too long to fit on the screen.


Players can now track some of their game progress by viewing their achievements.
Press F4 to toggle the achievement panel.
The achievement panel shows you a list of achievements. Some of them have a progress bar.
You can also view other players' achievements by clicking on the icon to the right of your name and selecting a player.

New style

Epic-Row website is now displayed in a fresh new style!
It includes design tweaks for the premium page and a top bar with some new links such as our Steam group.

You are still able to switch back to the old style in case this style does not fit you. To do that, go to your user control panel, click on "Board preferences" and select another style.
Server status:

Players: 23/256
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