Make Zombies Great Again!

Squads v1.8 - Rank Hierarchy

This updates brings new functionality to the rank system. The main purpose of this update is to increase the security in squads and extend the current permission system.

Rank hierarchy offers a structured way for squad managers to delegate permissions to members. Each rank has a position in the list that determines its hierarchy. The higher the rank's position in the list is, the higher its hierarchy.

Rank hierarchy affects the following permissions:
Set rank - Members who have this permission will no longer be able to set ranks of higher or same hierarchy.
Kick members - Members who have this permission will now only be able to kick members whose rank is of lower hierarchy.
Manage ranks - Members who have this permission will now only be able to edit/delete ranks of lower hierarchy.
Manage permissions - Members who have this permission will now only be able to set the permissions of lower hierarchy ranks and only if they already have those permissions themselves.

A new permission Change rank hierarchy has been introduced. This permission allows members to alter the hierarchy of lower ranks. By default, it is only enabled for Generals.

In order to change rank hierarchy, open the Ranks tab. There will be two new buttons with arrows shifting up and down. To increase the rank's hierarchy, click the arrow pointing to the top, the other button shifts the rank down the list, decreasing its hierarchy.

The General and Private ranks are universal and their hierarchy cannot be changed. This means that the General rank will always be the highest and Private rank will always be the lowest.

Another small change in this update is the squad destroy feature. /destroy command has been replaced with a button that can be found in the Settings tab.

Item scavenging

Various types of wooden boxes will spawn around San Andreas. Once they are broken, there is a chance that a drop will come out of it. Currently such drops can only contain cannabis seeds and wooden boards, however more items unique to different regions will be added in the future.
In this update, zombies no longer drop cannabis seeds nor wooden boards. This will help avoid a flood of drops when farming large numbers of them.

New anti-griefing measure

Today a new anti-griefing measure has been implemented in order to prevent players from team-killing each other in safe zones. Explosions induced by weapons will no longer occur inside green safe zones. This includes rocket launchers, throwables and armed vehicles.

Vehicles v1.9 - Tuning

Vehicle tunning is back! This time there are no shops, players will have to gather upgrade parts from ambient vehicles.
There is a total of 192 different upgrade parts. These upgrade parts are in form of items which have a separate category in the inventory called "Vehicle". Vehicle repair kit has been moved there as well.

How it works
Before doing anything, players will have to get a hold of an item called "Mechanic Tools". Currently this item can only be received by completing a shelter defense activity. There is a 25% chance that the item will be dropped.

We have decided not to add any more commands and instead create a selection mode. Selection mode can be toggled by pressing the 'M' key. When an ambient vehicle that contains upgrades is approached, players will be able to simply activate this mode and click on the vehicle part that they want to dismantle. This works similarly to part salvaging feature. After dismantling a certain part, it will appear in the player's inventory. This can also be done to a bought vehicle by the owner (except for VIPs).

Upgrades can be applied to any owned or ambient vehicle by using the upgrade item from the inventory. Not all vehicles are compatible with certain upgrades. Some upgrades are dedicated to a specific vehicle.

Dismantling wheels works a little bit differently. In order to apply an upgrade, it is required to have at least 4 wheels. It is possible that an ambient vehicle would not contain any upgrades, but most vehicles will have detachable wheels.
A wheel can only be detached if it is inflated. There is a chance that some wheels of ambient vehicles will be flat. Fixing vehicles by any method will make their wheels inflated.

Paintjobs are not available to free players, however it will be saved for those who have it.

Other changes
Vehicle type state in the panel is now saved.
Fixed vehicles being stuck in the air.


Epic-Row now has a Discord server! You can join here: discord


This update focuses on zombie bosses and their reward system.
We have listened to the community feedback and decided to change how rewards are issued.
There will now be a minimum damage that players need to inflict in order to receive a reward.
For Nemesis it is 300 HP and for Chargex it is 500 HP.

A new bonus of $5000 from both bosses has been added for players who deal the most damage.
Chargex finishing move bonus has been removed and the XP reward has been increased to 800.

Overall, what this means is bigger rewards for fighters and no more rewards for campers.

Other than the reward system, there were also a few other improvements.
The bug which made Nemesis shoot multiple rockets has been fixed and Nemesis map icon has been changed to Loco (blue skull).
Another bug that made special zombies spawn inside houses has also been fixed.

Zombie spawn rate in un-alerted zones has been reduced.

Revive improvements

Revive mode has been updated with a new interactive design. Players can now extend their survival time by mashing the 'w' key. Theoretically, the maximum survival time is now 50 seconds. It is also possible to simply exit the revive mode and die instantly by pressing the 'x' key.

Account limit

After some recent database optimizations, we were able to raise the account limit. The new account limit is now 3 accounts per player.

Squad database rollback

Due to some recent database errors, we had to rollback the squad database by around a week. We apologise for any inconvenience caused and we appreciate your understanding.


This update adds new graphic enhancements and settings that were previously only available through /lag command.
New graphic enhancements include: Depth of field, HD sky and texture details.
Vehicle reflection effect has been replaced with a new one that does not take a significant FPS toll. Water effect has also been remade.
Nyan Cat is now disabled by default. Players can still enable it in the graphic settings.
Some other game settings were added to the settings panel as well. The graphics category now includes hud, vegetation and bird settings. The misc category was supplemented with kill messages and chatbox settings.
Due to this change, /killmessages command has been removed.

Please note that some effects are not compatible with each other. For example, vehicle reflection prevents flashlight vehicle illumination from working. Texture details may overlay the reflection effect on some objects. Depth of field effect disables anti-aliasing on many GPUs. HD sky disables moon and in turn Nyan Cat.

/lag reset command can now reset all effects based on player settings.

Server status:

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